A Therapy Center for Autistic Girls & Women
She Rocks the Spectrum
When the Game Won't Let Go
Games, and screens generally, are engineered to hit the brain's reward system — fast feedback, constant dopamine, even built-in gambling mechanics like loot boxes. For a neurodivergent brain they're also a genuine refuge: predictable, controllable, socially low-cost, and absorbing in a way the messy real world isn't. None of that makes gaming bad. It does make it especially sticky — and worth an honest look when it stops being a joy and starts being a trap.
Loving games isn't the problem: A deep, joyful gaming interest is legitimate — it can be a special interest, a social lifeline, real fun. This worksheet is only about the point where it tips into a trap that's costing you things you care about.
Joy or trap?
Tick the ones that are true lately.
- [ ] I need more and more of it to feel the same
- [ ] I try to cut back and can't
- [ ] It's crowding out sleep, food, people, or responsibilities
- [ ] I hide or downplay how much I do it
- [ ] It's mainly an escape from feelings I don't want
- [ ] I feel worse, not better, after a long session
What it's giving me
Same honest question as always — what's the job it does? (escape, agency, a win, connection, quiet)
What gaming/screens actually give me
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How much grip does it have on me right now?
Rate from 0 (Light) to 10 (Heavy): ____
What it's costing me
What it's crowding out or costing me
______________________________________________
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Gentle first steps
Time limits and willpower alone rarely work, because they don't address the need. Aim to reduce friction and feed the need elsewhere, not just punish yourself.
One small, realistic change (a buffer before bed, charging it in another room, a competing plan I'd enjoy, a body double for the hard hours)
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A refuge, not a failure: For an overwhelmed nervous system, a screen can be the safest place in the day. The goal isn't to shame the refuge — it's to make the rest of life feel a bit safer too, so the game doesn't have to carry all of it.
Go deeper
Ready for more? These lessons pick up where this worksheet leaves off.
- The Monotropic Mind, from The Neurodivergent Brain. Monotropism explained: attention tunnels, autistic inertia, deep interests, and overload — rooted in Wenn Lawson's work.
- Focus, Hyperfocus, and Distraction, from The Adult ADHD Course. ADHD attention is a dial that's hard to set — hyperfocus and distraction are two ends of one system.
- The ADHD Brain, In Plain Language, from The Adult ADHD Course. How the ADHD brain really works, from dopamine to the interest-based nervous system, without jargon.
